The new edition of Dr. Khemlani's book on form.Z, "form.Z 4: 3D Modeling, Rendering, and Animation" was published by McGraw-Hill in November 2003. Fully updated to version 4.0, this comprehensive guide to form.Z incorporates over eight years of experience Dr. Khemlani has in teaching form.Z and digital design to students in the Department of Architecture, UC Berkeley.

 
 

With an easy-to-follow workshop format that’s tailor-made for all users, this all-in-one resource shows how to: 

  • Create any 2D or 3D objects you can imagine, transform objects into desired configurations, and derive 3D objects from 2D shapes in a number of ways
  • Conceptualize dimension and scale, work at multiple topological levels, and create custom textures, reference planes, views, and symbol libraries
  • Model free-form shapes with Nurbz, patches, metaballs, and controlled meshes
  • Create sketch renderings as well as realistic lighting and rendering effects with multiple light types, radiosity-based rendering, texture mapping, and decals
  • Generate walkthroughs, QuickTime VR movies, and animations for interactive presentations of design concepts
 
 

 

To order, go to McGraw-Hill or Amazon.

   
© 2003-2006 Lachmi Khemlani, Arcwiz. All rights reserved.